How To Play The “Kemps” Drinking Game

how to play the kemps drinking game rules

The “Kemps” drinking game is a team-based card drinking game that combines strategic play, nonverbal communication, and drinking, making it an exciting choice for social gatherings.

Here’s how to set up and play the Kemps drinking game.


Equipment Needed

  1. Deck of Cards: For gameplay.
  2. Drinks: Any type of drink will work, allowing players to choose their preferred beverage.

Number of Players

  • 2 to 6 players (forming teams of two): The game is designed for an even number of participants for team play.

Objective

The goal is for teams to collect four of a kind and have their teammate successfully call “Kemps!” while also trying to prevent other teams from achieving the same.


Game Setup

  • Team Formation: Pair up players into teams of two. Teammates should not sit next to each other to avoid obvious signaling.
  • Card Distribution: Deal four cards to each player, keeping the hands private.
  • Secret Cues: Teams secretly decide on a nonverbal cue to signal having four of a kind. Teams may also create fake cues to mislead opponents.
  • Prepare Drinks: Ensure each player has their drink ready for the game.

Kemps Drinking Game Rules

  1. Starting the Game:
    • The dealer lays four cards face-up in the center of the table.
    • Players take turns picking up a new card from the center and discarding one from their hand, always maintaining four cards.
  2. Signaling and Calling “Kemps”:
    • Once a player collects four of a kind, they signal their partner.
    • The partner must call “Kemps!” to claim victory for the round.
    • If the partner calls “Kemps!” without the correct four of a kind, their team drinks.
  3. Countering Opponents:
    • If you suspect an opponent has four of a kind and is signaling their partner, you can call “Counter-Kemps!” on them.
    • A correct “Counter-Kemps” call means the targeted team drinks. An incorrect call requires the challenging team to drink.
  4. Ending the Round:
    • The round ends when “Kemps!” is successfully called, or if “Counter-Kemps!” interrupts a team’s attempt.
    • Losing teams take a drink as a penalty.
    • If both teammates call “Kemps!” on each other correctly, all other players drink twice.
  5. Continuing Play:
    • Rounds continue with reshuffling and redealing cards. Teams rotate the dealer role to ensure fair play.

Safety For Players

  • Drink Responsibly: It’s important to monitor alcohol consumption and ensure all players are comfortable with the pace of drinking.
  • Non-Alcoholic Options: Non-alcoholic beverages can be used for those who prefer not to drink alcohol.

Kemps Drinking Game Rules

“Kemps” is more than just a card game; it’s a lively social activity that blends strategic card play with the spirited fun of a drinking game.

It’s perfect for those looking for a game that is as much about outsmarting your opponents as it is about enjoying time with friends.

Remember to play safely, communicate secretly, and enjoy the camaraderie and competition.

Check out some other fun drinking games like Darth CardMaster, Knights At The Round Table, Up And Down Luck, 52 Black-Out, Pick A Card, Land Mines, Indian Poker, Lose, Card of Lies, 7-11 Doubles and Sloppy Hockey.